Master Mind 1.0
by: David Sater
written: Saturday, April 24, 1999 |
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If you aren't sure of the rules:
- OBJECT: Break the code that the computer has chosen
(and is hidden behind the black circles on the top row).
- PLAY:
- Click on the bottom row of circles to create a pattern of colors
which you suppose might be the computer's code.
- Click the guess button when you want the computer to check your guess
against its code. You will receive 2 numbers per turn: 1 black and 1 white.
- These numbers are clues about how close your guess was. Black
means a color was correct and in the right position. White means the
color is part of the code but is in the wrong place.
- STRATEGY: Zeroes are very valuable. Trying to
eliminate colors can be as important as determining which colors are in the code!
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